@startuml
sprite $itch_io [48x48/16] {
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}


!define FA6_ITCH_IO(_alias) ENTITY(rectangle,black,itch_io,_alias,FA6 ITCH_IO)
!define FA6_ITCH_IO(_alias, _label) ENTITY(rectangle,black,itch_io,_label, _alias,FA6 ITCH_IO)
!define FA6_ITCH_IO(_alias, _label, _shape) ENTITY(_shape,black,itch_io,_label, _alias,FA6 ITCH_IO)
!define FA6_ITCH_IO(_alias, _label, _shape, _color) ENTITY(_shape,_color,itch_io,_label, _alias,FA6 ITCH_IO)
skinparam folderBackgroundColor<<FA6 ITCH_IO>> White
@enduml